Ghetto hearthing has been removed from the game, at least in the current PTR build of patch 3.1 (source).
Ghetto hearthing can best be described as temporarily grouping with someone, going into an instance and then leaving the group. The effect of leaving the group is that you are hearthed (to where your hearthstone is set) after one minute of not leaving the instance. Players used this technique if they went to a city, needed to get back to another zone (like Shattrath or Dalaran) and their hearthstone was on cooldown.
This was basically a free hearth, granted you could find an instance to make it usable. Orgrimmar is a great example since RFC is located there.
For example, if your hearthstone was set to Dalaran and is currently on CD. You are in Dalaran but need to buy something from the auction house. You could take a portal from Dalaran to Orgrimmar and do what you need to do from there. Now your somewhat “stuck” in Orgrimmar since your hearth is on CD. In order to “ghetto-hearth” and get back to Dalaran, you would need to group with someone (random person, guildy, friend, whatever), run into RFC (which is located in Org) and then leave group. The effect of this is that you would get a message box that pops up that basically tells you to GTFO or be ported to Dalaran.
The new change on the PTR will still port you out of the instance you are in but instead of sending you to the location where your hearthstone is set, you will be ported to the nearest graveyard – leaving you stuck in the zone you didn’t want to be in.
6 Responses
Cait
25|Feb|2009 1Well…that sucks. There is always the possibility of extreme outrage on the forums and this will never go live. It’s also possible that this is actually a bug or error on the PTR and when it goes live, everything will be fine.
Either way, I’m very pro-ghetto hearth especially in regards to the recent jerkbags that call up portals before Wintergrasp. When 15 people are stranded in Orgrimmar after using their cooldowns to get to Dalaran in the first place, a ghetto hearth is the only thing that’d get ‘em back with a chance to win. Of course, the city portals popping up from these complete idiots is a different problem.
Brajana
25|Feb|2009 2Boooo!
If they’re going to do this, they should implement any easier way to get from a major city to Dalaran, or bring the Auction Houses and trainers to Northrend/Outland.
Looks like this just means less time in the old world for me.
petewood
25|Feb|2009 3I hate that they are nerfing this. I’m very pro-ghetto-hearthing. Dalaran isn’t such a PIA to get to but Shattrath was a major pain. This change is either going to make me use my bank alt more or if I’m caught in Org with my hearthstone on CD, then I’ll probably just log off for a while.
Klinderas
25|Feb|2009 4That… makes me sad.
It’s not the end of the world, but it’s certainly an inconvenience.
/grouch
Especially getting to Outlands. How could you get there? By the dark portal.
That one place in the middle of godamn nowhere!
Either that or through Dalaran. Thank you, Kirin’Tor. You made things | | this much easier.
Or what about when you’re in a dungeon, and you finish it. You leave the group, and BAMF… graveyard? Getting teleported to a city made handing in quests so much faster.
Oh well, I suppose it was an exploit.
Rilgon Arcsinh
27|Feb|2009 5Eh, it’s not the end of the world. They are giving us 30 minute cooldown Hearthstones to compensate.
30 minute cooldown on Hearthstone in 3.1 by my everything else blog…
27|Feb|2009 6[...] response to general user uproar (at the removal of ghetto-hearthing), Blizzard has decided to reduce the cooldown on hearthstones to 30 minutes (down from 1 [...]
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