20 Jan
Posted by: petewood in: heroic, instance, jewelcrafting, pally, patch, prot, tank
The only thing that I didn’t like about tanking H Gundrak was that I felt I has too little health. Then I remembered I could make one of the stamina-oriented trinkets that jewelcrafters can make, the Monarch Crab and I would still be above the raid crit cap of 540 defense! I added a Solid [...]
20 Jan
Posted by: petewood in: defense, drop, glyph, heroic, holy, instance, jewelcrafting, pally, patch, professions, prot, raiding, retribution, tank, trinket
This past weekend was a great weekend for my pally. I got a quite a few achievements, raided Naxxramas as ret (I actually left with four drops) and I bit the bullet and respecced prot and tanked my first WotLK instance, a heroic one at that! Naxx I raided Naxx with my guild on Friday [...]
16 Jan
Posted by: petewood in: pally, patch, prot, retribution, tank
There was a sweet enchant on the PTR named Titanguard. In it’s original design it was a weapon enchant that gave 75 stamina. It was changed to be a 50 stam enchant. The mats were relatively cheap in my opinion, 4 dream shards and 1 titanium bar. Now it appears that Blizzard has removed it [...]
08 Jan
Posted by: petewood in: heroic, holy, jewelcrafting, pally, patch, prot, retribution, trinket
I dumped 375 skinning and picked up jewelcrafting the day before Wrath of the Lich King was released. A LOT of people told me that I was stupid for doing that. Some pointed out that I should have waited until I accrued enough money to level JC from 1-375 in one day. I can agree [...]
08 Jan
Posted by: petewood in: attack power, jewelcrafting, pally, patch, professions
The Spiked Titansteel Helm is being changed in patch 3.0.8. The old, 3.0.3 version looks like this: AP: str 113 => 259.9 AP (str x 2.3) Crit: 66 => 1.27% crit (agi/52.08, it takes 52.08 agi to give you 1% crit) The 3.0.8 version looks like this, (image courtesy of WorldOfRaids.com): AP, JC pally: 97str+27str [...]
Woot!! This was one annoying ass bug!! Judgement bug fixed Okay, we think we have been able to isolate this bug and put in a fix that prevents Judgements from failing any longer. Assuming a little more testing supports this conclusion we plan on hotfixing this. Sorry you had to endure it for so long. [...]
12 Dec
Posted by: petewood in: glyph, holy, nerf, pally, patch, retribution
This is a big-time buff patch for ret pallys. Below are the patch notes. The only nerf I see is noted in red below. This change should really only effect Holy paladins since they are the only spec that should be stacking int (and therefore, their max mana is not the same and their base [...]
25 Nov
Posted by: petewood in: holy, pally, patch, prot, retribution
Quoting Ghostcrawler (source – from blue.mmo-champion.com cuz I’m not going to dig through 25 pages of paladin QQ to find the original GC update): I made some clarifications to my initial post. You can use Hand of Protection during the internal cooldown, just not on yourself. The idea is to prevent the paladin from being [...]
25 Nov
Posted by: petewood in: holy, nerf, pally, patch, prot, retribution, seal
Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty. 1) Divine Protection no longer causes an attack penalty. Divine Shield‘s penalty was changed to 50% less damage done by the paladin. This is fine in my opinion. I’ve always thought it was too OP to [...]
Ghostcrawler has provided a list of the upcoming paladin changes, due out with the next content patch (source): We have already announced or suggested all of these changes would be forthcoming in the next minor content patch. I thought I would list them all in one place for ease of use. Divine Shield: Penalty changed [...]