I don’t have a lot of time to comment on these changes at the moment, but here they are, from mmo-champion. All paladins auras had their range extended from 30 yards to 40 yards. Holy Sacred Shield now cannot be on more than one target at any one time. Infusion of Light no longer has [...]
Ghetto hearthing has been removed from the game, at least in the current PTR build of patch 3.1 (source). Ghetto hearthing can best be described as temporarily grouping with someone, going into an instance and then leaving the group. The effect of leaving the group is that you are hearthed (to where your hearthstone is [...]
The announced changes seem to be prot-pally related, for the most part (source). Blessing of Kings – this spell is now a base ability trainable by all paladins. Blessing of Kings being a baseline talent is AWESOME. This is something the pally community has been raving about for ages. Exorcism – this spell now causes [...]
12 Dec
Posted by: petewood in: glyph, holy, nerf, pally, patch, retribution
This is a big-time buff patch for ret pallys. Below are the patch notes. The only nerf I see is noted in red below. This change should really only effect Holy paladins since they are the only spec that should be stacking int (and therefore, their max mana is not the same and their base [...]
25 Nov
Posted by: petewood in: holy, nerf, pally, patch, prot, retribution, seal
Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty. 1) Divine Protection no longer causes an attack penalty. Divine Shield‘s penalty was changed to 50% less damage done by the paladin. This is fine in my opinion. I’ve always thought it was too OP to [...]
So the paladin’s were hot-nerfed again. This time, the developers made Avenging Wrath cause Forbearance again. The forbearence debuff was removed in patch 3.0.2 (and now re-added). I don’t feel that this was a horrible nerf though. The was another PvP nerf. Paladins were able to use Divine Shield and then pop their wings (i.e. [...]
28 Oct
Posted by: petewood in: instance, nerf, op, pally, patch, retribution
I logged in this morning to do my Isle dailies and noticed after the first few fights that I was out of mana! I’ve never had this problem before on my paladin, since the 3.0.2 patch anyways. I ate/drank and got all of my health and mana back and started paying attention to the numbers [...]
27 Oct
Posted by: petewood in: holy, nerf, op, pally, patch, prot, retribution, tank
I won’t hit on them all, I’ll only do two that I think are the largest issues. First off, rank 3 of Judgements of the Wise (JoTW) reads as: Your Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 0.25% of [...]
27 Oct
Posted by: petewood in: attack power, nerf, op, pally, patch, prot, retribution, seal, spellpower
I normally don’t give a damn about incoming changes, so long as the class is still fun to play but this latest batch is a killer in my opinion. From the forums, here is the nerf post (source). I know many of you asked good questions before the posts hit their limit. I am not [...]
20 Oct
Posted by: petewood in: addon, attack power, ding, nerf, op, pally, prot
I finally dinged level 70 on my paladin Sunday morning! I had a lot of spell upgrades, including Blessing of Might, Rank 8 and Avenging Wrath! My pally finally has her wings! It seems like I’ll have to wait for boss fights and/or soloing elites to use them though, since I seem to blow through [...]